The Best Binary Options Strategies for 2020 • Benzinga

A guide on hitting Legend in Comp

Crossposting this from /crucibleplaybook, figured some people on here might find this helpful as well. A lot of this post applies to all Comp, not just hitting Legend.
I’ve been seeing a lot of posts lately asking for tips for hitting Legend in Comp so I figured I’d put together a brief guide for anyone that’s interested. I’m happy to see so many people interested in hitting Legend!
Intro
First off, a little bit about me. I never played D1 so I had a rough first few months of D2Y1 (and a rough first few weeks of Y2 with the new special weapon uptime and TTK) as it was my first time with the Destiny franchise. But even then had a blast in Crucible and I always wanted to get better. I’m also an extremely competitive person so that helped fuel my desire for improvement.
I play on Xbox and I just got my Unbroken title this season so I’ve been to Legend 3 times (S4, S6, S7). I’ve learned a ton along the way and hitting Legend each season has been easier and more enjoyable than the previous one for a variety of reasons that I’ll share in this post.
Improvement Mindset
While your end goal is to hit Legend, focusing on this binary goal isn’t a good idea. A better approach is to think of playing Comp with the main goal of improving both as a player and a team. With this more open and long-term mindset, you will improve rapidly as a player, win more often, and have a much more enjoyable experience as a result.
When you focus on something as binary as hitting a certain rank, every game or even decision within a game starts to feel tense and you put an immense amount of artificial pressure on yourself. This often builds over the course of a game. Even if it’s subconscious, it will effect your play. You’ll play too passive, too aggressive, and/or make bad decisions. Your brain will be too wrapped up playing out the consequences of failure to focus on what you should be doing to give yourself and your team the best chances of winning. It’s been scientifically proven both in real sports and in E-Sports that tension leads to poor performance.
Instead, take every engagement and every game as an opportunity to learn something and to improve. You WILL start getting your ass kicked at some point, it’s just a matter of when. It might be at 3k and it might not be until 5k, but at some point it’ll happen. And when it does, the best thing to do is to record your gameplay and watch it back.
Gameplay Review
You can easily record your gameplay via Twitch by streaming and having it save past broadcasts. Then you can watch your gameplay there, or you can take it a step further and download your gameplay and run it through a free video editing program such as DaVinci Resolve or iMovie. The advantage of doing it this way is you can better control the playback and even view it frame-by-frame.
I’d recommend picking a game that you performed poorly and watch it once all the way through and take some mental notes. Then I’d watch it again, noting each death with why you died and what you could have done better to either kill your opponent first or escape safely. Even if you died to a Wardcliff or a solo super, write down something you could have done differently to prevent dying. Then categorize and tally them the best you can. The most frequent ones are what you should focus on getting better at. This can be during your next Comp session or QP/Rumble.
The reason reviewing your gameplay is so important is it’ll help speed up your rate of improvement and help you get past your current plateau a bit faster. Games in high comp tend to be very fast paced so it can be hard to think about or remember exactly what happened. Or what you think happened in the moment wasn’t what really happened and the gameplay review will show you this.
While it’s certainly possible to improve naturally and over time, recording and reviewing your gameplay will make you improve faster.
Playing the meta
A lot of people seem reluctant to use meta loadouts for whatever reason. I think most of it boils down to either wanting to be unique, or having a superiority complex by refusing to use certain good or easy to use weapons and strategies because they’re “cheap” or too easy. Throw all of this out the window.
There’s nothing cheap in Comp (other than DDoSing which is actual cheating and we won’t discuss it). There’s nothing that takes “no skill” to use. If it’s in the game then it’s fair game to be used as much and as effectively as possible. Everything has a counter. If you don’t believe this then you probably have a scrub mentality and it’s going to hold you back. There are some great posts about scrub mentality on this very sub.
Meta loadouts or weapons are usually the perfect cross section of both lethality and ease-of-use - USE THEM. This is the time and the place. Your opponents are trying to win at all costs and so should you.
I don’t want to go too much into detail here or debate here, but in general these are the best options for high comp on Console (4k+). They’re ranked in terms of effectiveness, so it’s probably better to improve with something at the top of the list than use something at the bottom.
Primary Weapons: * Luna (NF if you have it already) * Adaptive or Aggressive pulse rifles * Ace/Thorn/TLW * Very well rolled Legendary HC * Jade Rabbit/Mida/Polaris Lance (large maps only)
Special Weapons: * Aggressive or Precision frame Shotgun (MindbendeToil/Imperial Decree/DRB/Retold Tale) * Erentil or Wizened Rebuke * Beloved/Twilight Oath/Supremacy/Revoker
Heavy Weapons: * Wardcliff * Truth * PotG * Any rocket launcher
Subclasses: * Hunter - middle void, middle or bottom arc * Titan - bottom void or bottom arc * Warlock - top arc or bottom solar
Exotics: * Stompees for Hunter * OEM or Antaeus Wards for Titan * Transversive Steps for Warlock
Mods: * 3+ super mods * 1-2 paragon mods for hunter if desired * 1-2 grenade mods for stormcaller or sentinel if desired * Otherwise 5 super mods
Stats: * Minimum of 1 resilience with as little as possible (Titans min is 3 or 4 I think). The rest goes to mobility and/or recovery. I’d recommend 6+ mobility for most people, but some prefer a lower mobility and higher recovery.
I don’t really want to debate what else is meta or what’s the best or other specifics. But in my experience both playing and watching others play high comp, this is the meta.
For weapons, Luna and a shotgun is still the best and most versatile loadout for most people and most maps. Consider swapping to a pulse or scout instead of Luna (or a sniper instead of a shotgun) for larger maps. Especially for countdown, consider having at least one sniper on your team as being able to get a pick and play 4v3 puts your team at a huge advantage. Fusion rifles are also incredibly strong right now. You can basically treat one like your primary weapon and just use your actual primary to clean people up or shoot people past ~30m.
In the current meta supers are incredibly important. You want to use them frequently and make orbs for your teammates for them to pick up and vice versa. Try to use your super when the enemy team doesn’t have any supers ready or heavy ammo is about to be up. Coordinate with your teammates on who’s popping a super and when so you don’t double pop and your teammates can get heavy, map control, and shoot the enemies running away from you.
I’ve gotten some questions on why so little resilience so I’ll answer it here. You’re going to die to supers, heavy ammo, and special weapons a lot more than primaries. Your resilience won’t really matter against those things. Plus the primaries you do see in high comp (mostly NF) don’t get effected by resilience. And even the other ones that you’ll occasionally see, resilience doesn’t really change the TTK, it only requires more headshots instead of body shots. At this level most players will be hitting their headshots anyways. Resilience was much more important in Y1 when there was a lot of primary weapon uptime.
The only time I’d recommend a higher resilience is if you’re on a Titan with OEM (to supplement recovery) and prefer low mobility. 7+ resilience will cause Erentil to take 5 bolts instead of 4 and might occasionally make a shotgun need to hit an extra pellet out of the spread to kill you (10 pellets of the 12, instead of 9 of 12 for example), among a couple of other minor advantages. I still wouldn’t really recommend it as I think you get more overall usage out of high recovery, but I’ve seen some people in high comp make it work.
Controlling heavy ammo wins games. Titans can use their barricade to pull heavy even while the other team is laning it. Prioritize getting the heavy and preventing your opponents from getting it. Once you get it, use it and don’t die with it. I’d recommend using it quickly but if you’re running Wardcliff it’s not a bad idea to save a rocket for an opponents super.
Finding Teammates
One of the most important parts of hitting Legend is having quality teammates. And by quality I mean both skill and temperament. Unless you already have a large friends list filled with quality teammates, you’ll need to network to find some. You can do this both in-game and using LFG. You can solo queue with a decent amount of success until about 3.5k or so, then you’ll want to start forming a team. If you seem to gel with teammates when solo queuing, shoot them a message and ask if they’d like to team up.
As far as LFG goes, there are lots of LFG websites these days. I’ve personally had a lot of success with Xbox’s built in LFG system. LFG can get a bad rep at times which is understandable. Some people are toxic, can tilt easily, blame teammates, complain all the time, not very skilled, etc. You obviously want to avoid these types of people and instead find teammates that are skilled, chill, encouraging and fun to play with. The best way to do this is to host the LFG group yourself by making the post and weeding people out. I’m not going to debate if/how important KD is to determine someone’s skill and if/what minimum you should ask for, use your own discretion here.
Once you get a team, just start playing. It might take a game or two for everyone to start to feel more comfortable with one another based on playstyles, tendencies, personalities, communication, etc. If things are going well after 4 or 5 games, keep playing. If they keep going well, add them to your friends list and ask them to do the same. If the games are not going well, you don’t seem to be playing together well as a team, and/or your personalities don’t seem to fit, consider politely excusing yourself and forming a new group. There’s absolutely nothing wrong with doing this. Sometimes the team is just not a good fit for whatever reason, it’s best for everyone to just move on with no hard feelings.
And by games going well I don’t necessarily mean winning. Are you guys teamshotting well? Baiting and switching effectively? Controlling the power ammo? Timing super usage? Moving together as a team? Playing complimentary angels and watching each other’s back? All of these things are good signs of a team working well. One of the best indicators is the number of assists you’re getting as a team (these can be looked up on any 3rd party website).
If your team is playing well together over a long session, like I said, add them and ask if they’ll do the same. Next time you get on, ask if they want to play before looking for a group via LFG. Sometimes they’ll even have friends that want to play as well which is great! Add anyone and everyone you play well with and seem to be on the same page with both in-game and personality wise. Rinse and repeat and you’ll have a solid list of friends to play Comp with. If you keep networking you can grow your friends list very quickly and effectively. You can also use Discord to schedule comp sessions.
The best way to attract good teammates is to be the best teammate you can. Be the teammate that you’d want on your team every single game and make things easy on your teammates. Hype them up for making good plays and encourage them if they make a bad one. Team shoot, make good callouts, don’t tilt, etc. Anything you’d look for in a good teammate, try to do that yourself and you’ll attract some great people to play with.
Always warm up before playing Comp and make sure your teammates have too. Rumble or QP is fine, but even a quick 10 minute private match rumble with your comp team can help warm up and build some camaraderie.
Closing Thoughts
Reaching Legend in Comp is seen by most as a daunting task and not how it should be seen - a huge accomplishment. Most people won’t even attempt to try for a variety of reasons ranging from pride to not enough reward to time and effort. High Comp is very challenging and honestly a much different game than QP or low Comp. It can be frustrating and stressful. But if you think of it as playing to improve and become the best player you can instead of just hitting Legend, then it’ll be very well worth it. Drastically improving as a player and as a result eventually hitting Legend is by far the best feeling in the entire game.
You might not even get there this season but that’s okay! But by having an improvement mindset and improving as a player, you’ll have a leg up next season - just stick with it and you’ll get there.
My final parting piece of advice is to just enjoy the journey. You’ll lose some close games and you’ll win some close games. You’ll get blown out by streamers or recovs and you’ll surprise yourself and beat some teams that are much better than you. Don’t sweat any of the losses, just enjoy playing the game. At the end of the day, this is a video game that we all play for fun.
One thing to keep in mind, especially once you get past 5k and are making that final push, you’re playing against some of the best players in the world and many of them play Comp for a living or it’s literally all they do. For most of us this is just one of many hobbies that we do for fun in our spare time, so don’t get too upset when you lose to these teams.
Thanks for reading - good luck and have fun! I’d be happy to answer any questions that anybody has.
Cheers!
submitted by Keetonicc to DestinyTheGame [link] [comments]

A guide on hitting Legend rank in Comp

I’ve been seeing a lot of posts lately asking for tips for hitting Legend in Comp so I figured I’d put together a brief guide for anyone that’s interested. I’m happy to see so many people interested in hitting Legend! A lot of this post applies to comp in general, not necessarily just hitting Legend.
Intro
First off, a little bit about me. I never played D1 so I had a rough first few months of D2Y1 (and a rough first few weeks of Y2 with the new special weapon uptime and TTK) as it was my first time with the Destiny franchise. But even then had a blast in Crucible and I always wanted to get better. I’m also an extremely competitive person so that helped fuel my desire for improvement.
I play on Xbox and I just got my Unbroken title this season so I’ve been to Legend 3 times (S4, S6, S7). I’ve learned a ton along the way and hitting Legend each season has been easier and more enjoyable than the previous one for a variety of reasons that I’ll share in this post.
Improvement Mindset
While your end goal is to hit Legend, focusing on this binary goal isn’t a good idea. A better approach is to think of playing Comp with the main goal of improving both as a player and a team. With this more open and long-term mindset, you will improve rapidly as a player, win more often, and have a much more enjoyable experience as a result.
When you focus on something as binary as hitting a certain rank, every game or even decision within a game starts to feel tense and you put an immense amount of artificial pressure on yourself. This often builds over the course of a game. Even if it’s subconscious, it will effect your play. You’ll play too passive, too aggressive, and/or make bad decisions. Your brain will be too wrapped up playing out the consequences of failure to focus on what you should be doing to give yourself and your team the best chances of winning. It’s been scientifically proven both in real sports and in E-Sports that tension leads to poor performance.
Instead, take every engagement and every game as an opportunity to learn something and to improve. You WILL start getting your ass kicked at some point, it’s just a matter of when. It might be at 3k and it might not be until 5k, but at some point it’ll happen. And when it does, the best thing to do is to record your gameplay and watch it back.
Gameplay Review
You can easily record your gameplay via Twitch by streaming and having it save past broadcasts. Then you can watch your gameplay there, or you can take it a step further and download your gameplay and run it through a free video editing program such as DaVinci Resolve or iMovie. The advantage of doing it this way is you can better control the playback and even view it frame-by-frame.
I’d recommend picking a game that you performed poorly and watch it once all the way through and take some mental notes. Then I’d watch it again, noting each death with why you died and what you could have done better to either kill your opponent first or escape safely. Even if you died to a Wardcliff or a solo super, write down something you could have done differently to prevent dying. Then categorize and tally them the best you can. The most frequent ones are what you should focus on getting better at. This can be during your next Comp session or QP/Rumble.
The reason reviewing your gameplay is so important is it’ll help speed up your rate of improvement and help you get past your current plateau a bit faster. Games in high comp tend to be very fast paced so it can be hard to think about or remember exactly what happened. Or what you think happened in the moment wasn’t what really happened and the gameplay review will show you this.
While it’s certainly possible to improve naturally and over time, recording and reviewing your gameplay will make you improve faster.
Playing the meta
A lot of people seem reluctant to use meta loadouts for whatever reason. I think most of it boils down to either wanting to be unique, or having a superiority complex by refusing to use certain good or easy to use weapons and strategies because they’re “cheap” or too easy. Throw all of this out the window.
There’s nothing cheap in Comp (other than DDoSing which is actual cheating and we won’t discuss it). There’s nothing that takes “no skill” to use. If it’s in the game then it’s fair game to be used as much and as effectively as possible. Everything has a counter. If you don’t believe this then you probably have a scrub mentality and it’s going to hold you back. There are some great posts about scrub mentality on this very sub.
Meta loadouts or weapons are usually the perfect cross section of both lethality and ease-of-use - USE THEM. This is the time and the place. Your opponents are trying to win at all costs and so should you.
I don’t want to go too much into detail here or debate here, but in general these are the best options for high comp on Console (4k+). They’re ranked in terms of effectiveness, so it’s probably better to improve with something at the top of the list than use something at the bottom.
Primary Weapons: * Luna (NF if you have it already) * Adaptive or Aggressive pulse rifles * Ace/Thorn/TLW * Very well rolled Legendary HC * Jade Rabbit/Mida/Polaris Lance (large maps only)
Special Weapons: * Aggressive or Precision frame Shotgun (MindbendeToil/Imperial Decree/DRB/Retold Tale) * Erentil or Wizened Rebuke * Beloved/Twilight Oath/Supremacy/Revoker
Heavy Weapons: * Wardcliff * Truth * PotG * Any rocket launcher
Subclasses: * Hunter - middle void, middle or bottom arc * Titan - bottom void or bottom arc * Warlock - top arc or bottom solar
Exotics: * Stompees for Hunter * OEM or Antaeus Wards for Titan * Transversive Steps for Warlock
Mods: * 3+ super mods * 1-2 paragon mods for hunter if desired * 1-2 grenade mods for stormcaller or sentinel if desired * Otherwise 5 super mods
Stats: * Minimum of 1 resilience with as little as possible (Titans min is 3 or 4 I think). The rest goes to mobility and/or recovery. I’d recommend 6+ mobility for most people, but some prefer a lower mobility and higher recovery.
I don’t really want to debate what else is meta or what’s the best or other specifics. But in my experience both playing and watching others play high comp, this is the meta.
For weapons, Luna and a shotgun is still the best and most versatile loadout for most people and most maps. Consider swapping to a pulse or scout instead of Luna (or a sniper instead of a shotgun) for larger maps. Especially for countdown, consider having at least one sniper on your team as being able to get a pick and play 4v3 puts your team at a huge advantage. Fusion rifles are also incredibly strong right now. You can basically treat one like your primary weapon and just use your actual primary to clean people up or shoot people past ~30m.
In the current meta supers are incredibly important. You want to use them frequently and make orbs for your teammates for them to pick up and vice versa. Try to use your super when the enemy team doesn’t have any supers ready or heavy ammo is about to be up. Coordinate with your teammates on who’s popping a super and when so you don’t double pop and your teammates can get heavy, map control, and shoot the enemies running away from you.
I’ve gotten some questions on why so little resilience so I’ll answer it here. You’re going to die to supers, heavy ammo, and special weapons a lot more than primaries. Your resilience won’t really matter against those things. Plus the primaries you do see in high comp (mostly NF) don’t get effected by resilience. And even the other ones that you’ll occasionally see, resilience doesn’t really change the TTK, it only requires more headshots instead of body shots. At this level most players will be hitting their headshots anyways. Resilience was much more important in Y1 when there was a lot of primary weapon uptime.
The only time I’d recommend a higher resilience is if you’re on a Titan with OEM (to supplement recovery) and prefer low mobility. 7+ resilience will cause Erentil to take 5 bolts instead of 4 and might occasionally make a shotgun need to hit an extra pellet out of the spread to kill you (10 pellets of the 12, instead of 9 of 12 for example), among a couple of other minor advantages. I still wouldn’t really recommend it as I think you get more overall usage out of high recovery, but I’ve seen some people in high comp make it work.
Controlling heavy ammo wins games. Titans can use their barricade to pull heavy even while the other team is laning it. Prioritize getting the heavy and preventing your opponents from getting it. Once you get it, use it and don’t die with it. I’d recommend using it quickly but if you’re running Wardcliff it’s not a bad idea to save a rocket for an opponents super.
Finding Teammates
One of the most important parts of hitting Legend is having quality teammates. And by quality I mean both skill and temperament. Unless you already have a large friends list filled with quality teammates, you’ll need to network to find some. You can do this both in-game and using LFG. You can solo queue with a decent amount of success until about 3.5k or so, then you’ll want to start forming a team. If you seem to gel with teammates when solo queuing, shoot them a message and ask if they’d like to team up.
As far as LFG goes, there are lots of LFG websites these days. I’ve personally had a lot of success with Xbox’s built in LFG system. LFG can get a bad rep at times which is understandable. Some people are toxic, can tilt easily, blame teammates, complain all the time, not very skilled, etc. You obviously want to avoid these types of people and instead find teammates that are skilled, chill, encouraging and fun to play with. The best way to do this is to host the LFG group yourself by making the post and weeding people out. I’m not going to debate if/how important KD is to determine someone’s skill and if/what minimum you should ask for, use your own discretion here.
Once you get a team, just start playing. It might take a game or two for everyone to start to feel more comfortable with one another based on playstyles, tendencies, personalities, communication, etc. If things are going well after 4 or 5 games, keep playing. If they keep going well, add them to your friends list and ask them to do the same. If the games are not going well, you don’t seem to be playing together well as a team, and/or your personalities don’t seem to fit, consider politely excusing yourself and forming a new group. There’s absolutely nothing wrong with doing this. Sometimes the team is just not a good fit for whatever reason, it’s best for everyone to just move on with no hard feelings.
And by games going well I don’t necessarily mean winning. Are you guys teamshotting well? Baiting and switching effectively? Controlling the power ammo? Timing super usage? Moving together as a team? Playing complimentary angels and watching each other’s back? All of these things are good signs of a team working well. One of the best indicators is the number of assists you’re getting as a team (these can be looked up on any 3rd party website).
If your team is playing well together over a long session, like I said, add them and ask if they’ll do the same. Next time you get on, ask if they want to play before looking for a group via LFG. Sometimes they’ll even have friends that want to play as well which is great! Add anyone and everyone you play well with and seem to be on the same page with both in-game and personality wise. Rinse and repeat and you’ll have a solid list of friends to play Comp with. If you keep networking you can grow your friends list very quickly and effectively. You can also use Discord to schedule comp sessions.
The best way to attract good teammates is to be the best teammate you can. Be the teammate that you’d want on your team every single game and make things easy on your teammates. Hype them up for making good plays and encourage them if they make a bad one. Team shoot, make good callouts, don’t tilt, etc. Anything you’d look for in a good teammate, try to do that yourself and you’ll attract some great people to play with.
Always warm up before playing Comp and make sure your teammates have too. Rumble or QP is fine, but even a quick 10 minute private match rumble with your comp team can help warm up and build some camaraderie.
Closing Thoughts
Reaching Legend in Comp is seen by most as a daunting task and not how it should be seen - a huge accomplishment. Most people won’t even attempt to try for a variety of reasons ranging from pride to not enough reward to time and effort. High Comp is very challenging and honestly a much different game than QP or low Comp. It can be frustrating and stressful. But if you think of it as playing to improve and become the best player you can instead of just hitting Legend, then it’ll be very well worth it. Drastically improving as a player and as a result eventually hitting Legend is by far the best feeling in the entire game.
You might not even get there this season but that’s okay! But by having an improvement mindset and improving as a player, you’ll have a leg up next season - just stick with it and you’ll get there.
My final parting piece of advice is to just enjoy the journey. You’ll lose some close games and you’ll win some close games. You’ll get blown out by streamers or recovs and you’ll surprise yourself and beat some teams that are much better than you. Don’t sweat any of the losses, just enjoy playing the game. At the end of the day, this is a video game that we all play for fun.
One thing to keep in mind, especially once you get past 5k and are making that final push, you’re playing against some of the best players in the world and many of them play Comp for a living or it’s literally all they do. For most of us this is just one of many hobbies that we do for fun in our spare time, so don’t get too upset when you lose to these teams.
Thanks for reading - good luck and have fun! I’d be happy to answer any questions that anybody has.
Cheers!
submitted by Keetonicc to CruciblePlaybook [link] [comments]

Escape from Tarkov - New Player Guide!

Introduction

NEW VERSION: https://www.reddit.com/EscapefromTarkov/comments/ffyynf/escape_from_tarkov_new_player_guide_20_75_pages/

Greetings, this is dumnem, also known as Theorchero, but you can call me Theo. I'm an experienced Tarkov player and I'm writing this guide to try and assist new Tarkov players learn the game, because it has one hell of a learning curve. We'll be going over a lot of different aspects of this guide, and it is going to be huge. Feel free to digest this in parts.
Additionally, this is a work in progress. I will write as much as I can in one Reddit post, but subsequent parts will be in additional comments. Google Docs Version (Note: Link is placeholder atm)
Disclaimer: I haven't played Tarkov regularly in a couple months. It's possible there has been extensive changes that I have not kept up with. If there is anything I have gotten wrong or may have omitted, please let me know.
This is Primarily directed towards Tarkov Novices. It hopefully includes everything you need to know to be able to go into a Raid equipped for success and to successfully extract with gear.
Want to play with friends? Want to have fun and learn Tarkov? Check out my discord here.

Changelog

WORKING ON UPDATING FOR .12, HANG TIGHT.
6/2:
  • Added Veritas chart
  • Fixed Vaseline/Star Balm stats, lab key card.
  • Adjusted formatting slightly, spelling adjustments.
  • Added additional resource, updated old ones.

Table of Contents

  • Tarkov Overview - What is Escape from Tarkov?
  • Tarkov Resources - Useful links
  • Tarkov's Maps
  • Tarkov's Health System
  • Tarkov's Quest System and Progression
  • Tarkov's Hotkeys to Know
  • Getting Started
  • Player Scavs
  • New Player's loadouts - LL1 Traders
  • What to Loot - How to get the most money per slot
  • Stash Management - How to combat Gear Fear
  • What now?

Tarkov Overview - What is Escape from Tarkov?

Escape from Tarkov is a tactical, realistic, FPS with MMO elements developed by Battlestate Games. It is currently in closed Beta. The game features several maps in which your primary character, your PMC, goes into Raids in order to find and salvage loot and useful equipment to survive and thrive in Tarkov. Death is very punishing in Tarkov. If you die you lose everything you had on you when you die (with the exception of what's inside your Container and your melee weapon) including any equipment you brought with you or what you found inside the Raid.
Enemies can be players (PMCs) or 'Scavs' (Scavengers) that are either controlled by AI or by players. Unlike many shooters, AI enemies in Tarkov are deadly - they can and will kill you on sight.
It features beautiful and immersive environments, intricate and in-depth weapon modification system, a complex health system, attention to detail with loot placement, and options for combat. Do you want to play slow and stealthy, to avoid fights, or set up a deadly ambush on an unwary foe? Or do you prefer to raw combat, where only your quick wit, placements of shots, and tenaciousness determines who gets out alive? It's your Tarkov. You make the rules.

Tarkov Resources - Useful links

I take no credit or responsibility for any of the content in these links. To the best of my knowledge, these are updated consistently and are accurate, but user beware.

Quick-Reference Ammo Chart

Created by SirKilljoy, you can find it here. Note: As of 6/2/19, Outdated. Searching for updated file. Send if you have one!
An updated ammo chart can be found here. It's not fancy or quick reference though. Sorry!

Tarkov Wiki

Absolutely fantastic resource. You can visit them here.
It is a massive collection of everything that we players have been able to find.
They contain trades, user-created maps, lists of ammo, parts, weapons, loot, etc. If it's in the game, it's on the Wiki, somewhere.
I highly recommend opening the wiki page for the Map that you plan on raiding in.
Factory
Customs
Woods
Shoreline
Interchange
The Lab ('Labs')

Map Keys and You

Huge collection of all the keys in the game. These are also on the wiki, but this page has them all on one page, and tries to inform the user if the key is worth keeping or using.
Check it out here.
This section is open to revision. Mention me in a thread (or in the comments below) about a resource and I'll see about adding it here.

Tarkov's Weapon Compatibility Guide

Pretty self explanatory. Also includes a Key guide and a Mod guide.
Check it out here.

HUGE Reference Bible by Veritas

Courtesy of Veritas (Send me his reddit username?), It's located here. (Open in new tab.)
Contains: Detailed information about: Ammunition, Health, Firearms, Body Armor, Helmets, Rigs & Backpacks, Labs & Quest keys.

Tarkov's Maps

Tarkov features several maps - ranging from wide, beautiful vistas to ruined factory districts, to an abandoned laboratory where illegal experiments were being conducted. It is important to learn the maps you intend to play. In order to keep your gear, you must 'extract' at one of your designated exfiltration points. Not all exfils will be active every game, and some are conditional.
To see what extracts are available to you, double tap 'O' to show raid time and your exfils. If it has a ???? it might not be open.
You can load Raids in an OFFLINE status, which allows you to explore the map or practice against AI without losing gear.
You do not keep any EXP or gear you find in the OFFLINE Raid, though.
To access OFFLINE Raids, head into a Raid normally until you see this screen.
Simply check 'Enable OFFLINE mode for this Raid' and you're good to go! You even have a choice on whether or not to add AI. You can also control how many AI enemies spawn, fewer than normal or a great deal more! You can even make Scavs fight each other. (Framerates beware.)

Factory

Gate 3 Extract
A small, fast-paced map that was primarily created for PvP. Scavs spawn in all the time. Very close quarters, shotguns and SMGs tend to dominate here. PMCs can only access one Exit (Gate 3) without the Factory Exit Key. Good place to go if you need PMC kills as action is pretty much guaranteed. It is recommend NOT to bring in a lot of gear to Factory until you are experienced.

Customs

Extract map
A fairly large map that was recently expanded. Essentially, players spawn either on 'warehouse' or 'boiler (stacks)' side. If you see a large red warehouse near you (Customs Warehouse), then you spawned on the warehouse side. If you don't, you likely spawned near Boiler side.
The location for most quests in the game. Finding geared players here is very easy, so if you are low level attempting to complete early quests (like The Bronze Pocketwatch) it's recommend to AFK in the raid for 20 mins or so, as most players will have moved out of spawns and hit the 'hot' areas already, so it's less likely to be contested, so you may grab your quest item(s) and proceed immediately to Exfil.
Contains a Scav Boss, which is a group of scavs with above-average to high-tier gear that has a chance to spawn in Dorms or Gas Station.

Woods

Woods Map with Exfil
A very large map that is mostly just a large forest, with the occasional bunker, and the Lumber Mill in the center. The Lumber Mill is the primary point of interest, as it contains a couple quest locations and is the primary location to farm Scavs, as Scavs killed on woods is the only known location to find the Arsenal Key, which is the rarest and most valuable key in the game at the moment.
Since the map is so large and open, sniper rifles with scopes usually reign king here. You will see a lot of players with Mosin rifles as they are a cheap way to train the Sniper skill (for a quest later on) and are capable of killing geared players and scavs alike.
Overall, not usually very populated. An early quest from Prapor sends you here to kill a number of Scavs. A good map to learn the game, as although the loot is not fantastic, you can get experience with how the game runs and operates while fighting AI and possibly getting lucky with a key find off a scav.

Shoreline

Shoreline Map, with Loot, Exfil, etc
A very large map, notorious for its FPS hit. Generally speaking, one of the better maps for loot.
The primary point of interest is the Resort, but scavs spawn there, and is primarily occupied by hatchlings (players only with hatchet, ie melee weapon) and geared players. Resort has great loot, but requires keys to access most of it.
A great map to learn though from new players as the outskirts still contains plenty of loot and combat opportunities with AI scavs. You can hit Villa, Scav Island, Weather station, Docks, etc and come out with a backpack full of valuable gear fairly easily.
Location of many quests, including a large quest chain where players are required to kill many, many, scavs on Shoreline.

Interchange

Detailed map
Great, great loot area, but very complex map. Doesn't run very well on old computers. Features a mostly-binary exfil system like Shoreline, but.. kinda worse. Exfil camping is fairly common on this map. Huge map with multiple floors and many many different stores. Communication with teammates is a challenge on this map, but the map is also fantastically detailed.
This map features a lot of loot that depends on the kind of store you're in. It's a great place to farm rare barter materials which are valuable to sell on the Flea market or to use for quests. An early quest (from Ragman) sends you here to kill a large amount of Scavs. I'd recommend getting Ragman to level 2 and accepting his quest before going to Interchange, as getting this quest done can take a while as it is and you want all scav kills to count towards progress.

The Lab ('Labs')

Here's a map.
This is a very complex map, so I highly recommend you read the Wiki article and look at all the maps to get an idea of what it's like.

INSURANCE DOES NOT WORK ON THIS MAP.

If you purchase insurance and lose your items on this map, doesn't matter from whom, you will not get them back.

LABS IS NOT LIKE OTHER MAPS. READ THIS SECTION CAREFULLY.

Labs is by far the most lucrative map to play at the moment. You can easily earn several million roubles per hour by killing Raiders (Juiced-up scavs that are ONLY on Labs), looting their equipment, then running to one of the many, many extracts. Extract camping is hard to pull off and pretty much not viable on Labs.
DISCLAIMER: Labs, like much of Tarkov, is under constant development, so issues may be fixed or created without warning. Always check patch notes!

Raiders

Raiders are the avatars of Death in Tarkov, clad in USEC and BEAR hats, high-end armor, and plenty of firepower to boot. Do not fight Raiders directly. They WILL kill you. Raiders are absolutely broken this patch, and are getting fixed next patch to help fix their exploits of both poor AI and how they're a little.. insane. At the moment, the only way to kill raiders is to camp a hallway, room, or door, and attract the scavs to you, headshotting them the moment they enter before they have a chance to lock onto you.
Raiders can see you through and shoot you through surfaces you cannot.
This means you have to be very careful when engaging them. They are also often equipped with very high-end ammo, meaning that most faceshields (even Killa helmets) can be useless vs a Scav who spawned with 'big boy' ammo, 7N39. They can shoot your head if it's even slightly visible. They can prone instantly, as they have no ping. If they drop without slumping over, get to cover immediately.
Typically, strategies to farm Labs (barring rushing certain rooms for static loot) involve rushing a camp-spot and baiting raiders to your location and taking them out quickly, efficiently, and with no mercy. There are many locations to camp, and since there's so many exfiltrations, it's ultimately up to personal preference.
Raiders often spawn with armor (often Troopers and Gen4s) a rig (Sniper or Ana Alpha rig, usually) and a variety helmets and weapons. Always check the ammo the raiders spawn with. If they spawn with ANYTHING other than PS (and 12 gauge) LOOT IT! You can right click their magazine and hit 'unload ammo' to get the ammo without having to grab the mags, which saves space.
BS, BT, BP, 7N39, etc can be worth several hundred roubles a round on the market. They're extremely valuable.
Additionally, Raiders spawn IFAKS, Morphine, and grenades (F-1 & Flashbangs (Zarya)) with regularity. They can also spawn with random consumables and large clumps of cash in their pockets as well. They can spawn several backpacks, most of them being rather large, if relatively uncommon.
Additionally, Raiders can have American names, breach doors, and mumble as if they are a USEC PMC because some of the Raiders are actually USECs. You will learn with experience what the Scavs will or will not say.
Experience Farming on Labs
Labs is perhaps the best place to farm experience on the current patch.
Killing a Raider with a headshot awards 1100 Experience.
This does not include any looting, inspection (searching bodies), examine, streak, or other experience.
Killing a large sequence of Raiders gives additional bonus experience in the form of Streak rewards, usually 100 bonus exp per additional kill.
Surviving the raid multiplies all of these sources of experience by 1.5x
Changes coming to Labs
Disclaimer: I am not a BSG developer or employee. This is what I have seen on this subreddit and heard elsewhere. Some might be purely rumor, but other points are confirmed by Nikita.
Labs is currently undergoing an overhaul. At the moment, you require consumable Keycards to enter Labs, which may be purchased from Therapist or bartered Mechanic in exchange for 1 Bitcoin starting at Loyalty Level II. They can also be found in drawers and jackets. Scavs can drop permanent keycards that replace most keys used in the previous iteration of labs.
The full extent of the changes coming is not known.
Remember, you can load a map in OFFLINE mode to practice against bots or to learn the map without fear of losing gear.

Tarkov's Health System

Tarkov Wiki Article
Tarkov has a very advanced health system, and while it might seem overwhelming at first, you'll get the hang of it rather quickly. It features a very wide variety of effects and injury, including hydration, energy, blood pressure, blood loss, fractures, contusion, intoxication, exhaustion, tremors and more.
Not all of the Health System is implemented yet. Expect changes!
Your character (PMC, or otherwise) has a combined Health of 435. Each of his limbs have separate health. Taking damage to a limb that reduces it to 0 'blacks' that limb. Blacked limbs are a problem. They greatly impair the activities your PMC performs, and taking damage in a blacked limb amplifies the damage by a multiplier and spreads that damage among your other non-black limbs equally. You cannot heal a blacked limb.
Notes: Bloodloss applies damage to the affected limb and can be spread like other damage to a blacked limb. Treat immediately. Also causes significant dehydration!
Losing a limb applies additional effects. Fractures also apply these effects but not the damage amplification (Except for damage if running on fractured leg.)
Dehydration is what happens when your Hydration level reaches 0. You can view your Hydration level in your gear page, at the bottom left. Becoming dehydrated is extremely bad. You take constant damage. Taking dehydration damage can kill you if you have a black chest or head.
Head/Chest: Bullet damage resulting in losing your head or chest is instant death. Note: Bloodloss resulting in your Head/Chest being black does not result in death, but any damage to them beyond that point will! A back chest will causes you to cough (much like your stomach!)
Painkillers: Prevents coughing that comes from your chest. Doesn't help otherwise.
Stomach: Massively increased rate of dehydration and energy loss. You must find liquids or exit the Raid soon. Additionally, your PMC will cough sputter loudly, attracting attention.
Painkillers: Significantly reduces the frequency and volume of the coughs.
Arms: Makes activities like searching, reloading, etc, take additional time, as well as adding a sway, reducing accuracy. Arms have a .7x damage multiplier.
Painkillers: Reduces sway, removes debuff Pain.
Legs: Blacked legs cause your PMC to stumble and be unable to run. Blacked legs have a 1x damage multiplier.
Painkillers: Allows you to walk at full speed and to run.
WARNING: Running while your legs are blacked or fractured WILL DAMAGE YOU.
Health Items
Tarkov features many health items - 'Aid' items, which can be used to restore your characters health and to fix ailments or injuries he receives as the result of combat or mishaps. The two most important health conditions to consider are bloodloss and fractures, which have both been covered above. Some food items may have ancillary effects, such as losing hydration.
Since in the current patch the only ailments to worry about are bleeding and fractures, it changes which health items are most necessary. We'll go over them below.

Health Restoration

Medical Items on Wiki
AI-2 medkit
The newb's medical kit. You receive several of these when you start Tarkov - they'll already be in your stash. Available from Level I Therapist, they are cheap and effective way of healing early in the game. They will not stop bloodloss. Because of this, you also need to bring bandages or a higher-grade medical kit.
Affectionately called 'little cheeses' by the Tarkov community. Using it takes 2 seconds, and because of how cheap it is, it's often brought in by higher level players to supplement their healing without draining their main kit (which is capable of healing bloodloss or sometimes fractures). Due to its short use time, it's often very useful during combat as you can take cover and quickly recover damage taken to a vital limb.
Bandages
The newb's bloodloss solution. Available from Therapist at Level I. A better version, the Army Bandage is available at Level II, after a quest. Mostly obsolete after unlocking the Car Medical kit. Activating takes 4 seconds, and removes bloodloss to one limb.
Splint
The newb's solution to fractures. Cheap, takes five seconds to use, and takes up 1 slot. Not generally recommended to take because fractures effects can be greatly mitigated with the use of Painkillers. Available from Therapist at Level I, no quest needed.
Car Medical Kit
The newb's first real medical solution. Available LL1 as a barter (2 Duct Tape) and available for Roubles after completing Therapist's second quest. Has a larger health pool than AI-2's (220, vs AI-2's 100), and removes bloodloss. Takes up a 1x2 slot, so requires to be placed in a tactical rig in order to be used effectively. Cheap and fairly efficient, takes a standard 4 seconds to use. Rendered effectively obsolete when the Salewa is unlocked.
Salewa
Good medkit for use in mid and end-game. Contains 400 total health and can remove bloodloss. Relatively expensive at 13k roubles per kit, though. Same size as the Car medical kit, so requires a tactical rig to use effectively. Because Tarkov does not currently have effects like Toxication in the game at the moment, this kit is favored by most players who go into a raid with at least a moderate level of gear.
Unlocked at Therapist Level II after completing a level 10 Prapor quest, Postman Pat Part II.
IFAK
Fantastic medical kit, and is the one preferred by most players. Features 300 health and the ability to remove bloodloss and a host of other negative effects that are not yet implemented into the game. It does not, however, remove fractures. Taking up only a single slot, it is favored by players in all stages of gear, and it is recommend to carry one in your Secure Container in case of emergencies. Is available at Therapist Level II for a barter (Sugar + Sodium), and may be purchased for Roubles at Level III after completing Healthcare Privacy, Part I.
It is a fairly expensive kit, but due to its durability, its small size, and ability to remove bloodloss, it is a very common medical item used by players of all levels.
Grizzly
The 'big daddy' medical kit, boasting an impressive total health resource of 1800. It is also a very large kit, taking up 4 slots (2x2) - in order to be able to use this quickly, it would require specialized tactical rigs that feature a 2x2 slot. It removes all negative effects (some costing HP resource), including fractures.
Used by highly-geared players who intend on staying in raids for an extended period of time, or by players with additional Secure Container space available in case of emergencies. It is available for barter at Therapist Level II, and purchase at Therapist Level 4.

Pain Management

Using any of these items results in your character being 'On Painkillers' which allows you to sprint on fractured and blacked legs, as well as reducing effects of fractures and blacked limbs, and removing the debuff Pain. Essentially, the only difference between most of these items are the speed of use, price, availability, and duration of the effect.
Analgin Painkillers
The holy grail of pain medication. With the recent changes, "Painkillers" now have 4 total uses, not 1. The total duration is now greater than Morphine and less risk of waste. Takes a short time to use, and is available from Therapist Level 1 for both barter and Roubles.
Morphine
Quick application of painkillers. Favored by some highly geared players as it has greater usability in combat then it's typical counterpart, Painkillers. Has a longer duration, but only one use. Is required for a fairly early Therapist (and a late Peacekeeper) Quest, so it is recommend to hoard 10 of them, then sell the rest unless you intend on using them. They are worth a good amount to Therapist and take up little space so they are a valuable loot item. Available from Therapist for Roubles at Level 4, after completing Healthcare Privacy, Part 3.
Augmentin
Basically a cheaper Morphine. One use, 260s. Not recommended over Painkillers due to its cost. No current barter for this item, so usually it's just a fairly expensive, small loot item to sell to Therapist when found.
Ibuprofen
Powerful painkiller. Lasts 600 seconds and has 12 uses. However, it is not recommended to use it as a Painkiller. It is very valuable because it cannot be purchased from Dealers, it must be found, and it is a barter component to late-game containers, the Keytool and THICC Items Case.
Vaseline
Powerful medical item. Cannot be purchased from dealers. Has 10 uses. Removes Pain.
Golden Star Balm
Fairly useful medical item. It can remove Pain and Contusion (not a big deal of a debuff, goes away on its own shortly) and provides a small bonus to hydration and energy. However, because Hydration is usually easy to restore (Liquids are easy to find as 'common' or 'trash' tier loot), and Energy at the moment can't run to 0 within current Raid timers, it is Recommended to just to sell to Therapist as a Loot item.
Medical Injectors are not covered here. Essentially, they are powerful but niche items with strong side effects. Most recommended use is to store them in your Secure Container and sell them either on the Flea Market or to Therapist for roubles.
To be able to Hotkey a medicine item, they must be in a tactical rig or your pockets.

Tarkov's Quest, Progression, and Experience Systems

Tarkov features a very immersive progression system where your main character (PMC) is going into raids to acquire loot - goods that can be sold for a profit to other players, to Dealers (NPC Merchants), or used to fulfill quest requirements in order to complete them and receive your rewards. Additionally, your main character will increase their prowess in a number of skills, which increases everything from how much they can run, increases the ease of which recoil can be controlled, and even how far you can throw grenades. These are referred to 'soft skills.'
Additionally, your PMC is assigned a Level. You can increase your Level by earning Experience - which is rewarded by performing numerous tasks throughout the Raid, completing quests, examining new items, killing other players and Scavs, etc. Successfully extracting from a raid will increase the experience you earn from the raid via a multiplier.
Increasing your PMC's level will allow you to complete additional quests, which increases your Reputation with certain Dealers (and may reduce your Reputation with others) allowing you access to better equipment to purchase. Additionally, completing quests will often reward you with large sums of currency and sometimes equipment, and certain quests unlock items for purchase from that dealer.
A Dealer's arsenal of available weapons, ammo, mods, medication, containers, and etc to purchase by you is determined by their Loyalty Level - or LL, for short. Certain Dealers specialize in different kinds of equipment, and they will pay different rates or straight up not buy particular items. In a future release, eventually Dealers will offer discounts to the player based off their Loyalty Level.
Article on Dealers

Increasing Loyalty Level

Increasing your Trader's loyalty level is extremely important to your progression and overall success in Tarkov. Being able to purchase better Ammo and Equipment is essential to being able to fight other players and secure their loot for your own. Owning Prepare for Escape and Edge of Darkness (EoD) editions of Escape from Tarkov will increase your starting Reputations with Traders. It is unclear if this change will stay after the game's full release.
Typically though, you need three things to increase your Trader's level.
  • Reputation
This is accomplished via quests. Completing a quest will reward you with an increase in the quest givers' reputation, sometimes an increase in another trader's reputation, and sometimes will reduce the Reputation of another trader. Not all Traders need a certain level of Reputation to increase their loyalty Level to II. Peacekeeper and Ragman, for example, just need you to spend a certain amount of money with them.
  • Character Level and Experience Gain
The primary gate behind your trade level (and thus your overall economy and gear leverage) is your Character Level. You increase this by gaining Experience. The easiest way to gain experience is to Loot high value areas, fight players, and kill scavs while completing quests. Generally speaking, your level will advance as you play the game at a moderate pace. One way to farm experience though is to avoid looting all-together and just focus on killing a large number of scavs from a safe distance, after learning where they tend to spawn on any given map. This patch however, labs is fantastic for experience gain. (See above.) Another strategy (albeit one that takes longer) is to loot everything, then drop what you don't want. You gain experience for finding items and picking them up, so picking them up to drop them is technically the best way to gain the most exp per kill.
You can receive additional bonuses to Experience earned. Successfully extracting will increase your experience by a multiplier, typically 1.5x the experience gained during the raid, escaping also rewards a 300 exp Escape bonus which is added to your total before the multiplier is applied.
You can also receive experience bonuses for Exploration, so visiting different parts of the map will reward you with sums of experience, usually 100 to 300 or so. Killing multiple enemies in a row will reward you with Streaks, whose rewards increase as you get more kills. Getting a kill with a Headshot also significantly improves experience gain from kills. You also receive a (very small) bonus when you survive consecutive raids.
Note: Completing a Raid too early (via extraction) will cause you to receive a Run-Through status, which reduces experience earned in that raid by 50%.
Most Quests require you to be a certain level to unlock, and upon completion rewards you with a lot of exp and usually the ability to purchase specific equipment.
  • Money Spent
This is pretty self-explanatory. As mentioned above, Peacekeeper and Ragman can be increased easily just be selling and buying from them. If you need to artifically inflate the amount spent, a good idea is to purchase a large amount of cheap items from them and sell them back to the Trader. You still take a significant loss, usually around 50-60% per purchase, but since the money spent counts both items sold to the vendor and purchases, you get about 140-150% credit per item at about half the cost.

Selling Efficiency

Not all dealers pay the same for certain items. It is important to note that a lot of this is my personal experience, and prices can fluctuate as the Developers may change them for any reason. Use your own common sense and check various dealers before selling particularly lucrative items.

Prapor

Sells AKs, Magazines, many different Ammo types, Grenades, and weapon modifications. I don't tend to sell to him very often, as he doesn't pay the highest for any items that I have personally seen and because you tend to buy most Ammo and mags from him it's not a particular issue to level him up with money spent.

Therapist

Sells medical supplies, food and drink, and storage cases, which are items that effectively increase the size of your stash because they have more space inside than they take up. Most storage items are restricted to certain item types. Pays most for items like Keys, Statues, Rolers, Bitcoin, etc. Many of these items should be sold on the market instead of to her, but often times it's not worth the hassle.

Fence

Pays least for items, sells items for more than other Dealers. Items other players have sold will appear here. Only sell items to Fence that other dealers will not take! Basically a placeholder for an expanded Market.

Skier

Sells various weapons, mods, ammo, Euros, and containers. Pays most for items like Armor, backpacks, headgear, facemasks, flashlights, sights, etc. It is important to note, that Skier will not buy Weapons or most Mods. That means for things like flashlights, you have to take the flashlights/sights off the mount or rail in order for him to buy them, but he pays the best.

Peacekeeper

Deals entirely in Western equipment, UN armor, helmets, etc. Will buy most items, but will pay USD for them. Deals entirely in USD. One good way to get his money spent requirement is just to buy USD, which is used for a later quest from Skier, which unlocks his quest chain. He has a lot of good deals, experiment for yourself. At the moment his MP5 for 10 'bars' knives (scav knives) is an exceptionally good deal and easy to accomplish for new players.

Mechanic

Sells mostly completed weapons with various modifications and unique names, and mods. Sells magazines and some ammo. Offers containers as you progress. His quests are easy to complete, but often are money dumps in exchange for large sums of EXP more than anything else. Pays the most for modifications (except for sights and suppressors) and stripped guns.

Ragman

Sells backpacks, armor, tactical vests, and helmets mostly. Offers aesthetic clothing. Can obtain LL2 by just purchasing from him, does not require reputation. In fact, his first quest tasks you with that very objective. As far as I can see, he does not pay the most for any items in particular. But he is a very useful merchant once you have him at level 2. He will sell Scav Backpacks, which are an extremely efficient backpack to use as it's fairly large but very cheap.
Rule of Thumb for selling items at most value
Weapons: Strip the weapon! Take apart ALL pieces of it (including gas tubes, separating flashlights from ring mounts, etc), sell what you can to Skier. For the rest, sell to Mechanic.
Keys, Food, Medical Items, Statues, Bitcoin, Rolers, etc: Therapist or the Market. For items like this, ALWAYS check the Market first! A lot of these kinds of items are in valuable trades or are required for quests; this means that other players are often willing to pay more for them, above trader prices.

Continued below in a comment, due to character limit.

submitted by dumnem to EscapefromTarkov [link] [comments]

Part 2: Tools & Info for Sysadmins - Mega List of Tips, Tools, Books, Blogs & More

(continued from part 1)
Unlocker is a tool to help delete those irritating locked files that give you an error message like "cannot delete file" or "access is denied." It helps with killing processes, unloading DLLs, deleting index.dat files, as well as unlocking, deleting, renaming, and moving locked files—typically without requiring a reboot.
IIS Crypto's newest version adds advanced settings; registry backup; new, simpler templates; support for Windows Server 2019 and more. This tool lets you enable or disable protocols, ciphers, hashes and key exchange algorithms on Windows and reorder SSL/TLS cipher suites from IIS, change advanced settings, implement best practices with a single click, create custom templates and test your website. Available in both command line and GUI versions.
RocketDock is an application launcher with a clean interface that lets you drag/drop shortcuts for easy access and minimize windows to the dock. Features running application indicators, multi-monitor support, alpha-blended PNG and ICO icons, auto-hide and popup on mouse over, positioning and layering options. Fully customizable, portable, and compatible with MobyDock, ObjectDock, RK Launcher and Y'z Dock skins. Works even on slower computers and is Unicode compliant. Suggested by lieutenantcigarette: "If you like the dock on MacOS but prefer to use Windows, RocketDock has you covered. A superb and highly customisable dock that you can add your favourites to for easy and elegant access."
Baby FTP Server offers only the basics, but with the power to serve as a foundation for a more-complex server. Features include multi-threading, a real-time server log, support for PASV and non-PASV mode, ability to set permissions for download/upload/rename/delete/create directory. Only allows anonymous connections. Our thanks to FatherPrax for suggesting this one.
Strace is a Linux diagnostic, debugging and instructional userspace tool with a traditional command-line interface. Uses the ptrace kernel feature to monitor and tamper with interactions between processes and the kernel, including system calls, signal deliveries and changes of process state.
exa is a small, fast replacement for ls with more features and better defaults. It uses colors to distinguish file types and metadata, and it recognizes symlinks, extended attributes and Git. All in one single binary. phils_lab describes it as "'ls' on steroids, written in Rust."
rsync is a faster file transfer program for Unix to bring remote files into sync. It sends just the differences in the files across the link, without requiring both sets of files to be present at one of the ends. Suggested by zorinlynx, who adds that "rsync is GODLY for moving data around efficiently. And if an rsync is interrupted, just run it again."
Matter Wiki is a simple WYSIWYG wiki that can help teams store and collaborate. Every article gets filed under a topic, transparently, so you can tell who made what changes to which document and when. Thanks to bciar-iwdc for the recommendation.
LockHunter is a file unlocking tool that enables you to delete files that are being blocked for unknown reasons. Can be useful for fighting malware and other programs that are causing trouble. Deletes files into the recycle bin so you can restore them if necessary. Chucky2401 finds it preferable to Unlocker, "since I am on Windows 7. There are no new updates since July 2017, but the last beta was in June of this year."
aria2 is a lightweight multi-source command-line download utility that supports HTTP/HTTPS, FTP, SFTP, BitTorrent and Metalink. It can be manipulated via built-in JSON-RPC and XML-RPC interfaces. Recommended by jftuga, who appreciates it as a "cross-platform command line downloader (similar to wget or curl), but with the -x option can run a segmented download of a single file to increase throughput."
Free Services
Temp-Mail allows you to receive email at a temporary address that self-destructs after a certain period of time. Outwit all the forums, Wi-Fi owners, websites and blogs that insist you register to use them. Petti-The-Yeti says, "I don't give any company my direct email anymore. If I want to trial something but they ask for an email signup, I just grab a temporary email from here, sign up with it, and wait for the trial link or license info to come through. Then, you just download the file and close the website."
Duck DNS will point a DNS (sub domains of duckdns.org) to an IP of your choice. DDNS is a handy way for you to refer to a serverouter with an easily rememberable name for situations when the server's ip address will likely change. Suggested by xgnarf, who finds it "so much better for the free tier of noip—no 30-day nag to keep your host up."
Joe Sandbox detects and analyzes potential malicious files and URLs on Windows, Android, Mac OS, Linux and iOS for suspicious activities. It performs deep malware analysis and generates comprehensive and detailed reports. The Community Edition of Joe Sandbox Cloud allows you to run a maximum of 6 analyses per month, 3 per day on Windows, Linux and Android with limited analysis output. This one is from dangibbons94, who wanted to "share this cool service ... for malware analysis. I usually use Virus total for URL scanning, but this goes a lot more in depth. I just used basic analysis, which is free and enough for my needs."
Hybrid Analysis is a malware analysis service that detects and analyzes unknown threats for the community. This one was suggested by compupheonix, who adds that it "gets you super detailed reports... it's about the most fleshed out and detailed one I can find."
JustBeamIt is a file-transfer service that allows you to send files of any size via a peer-to-peer streaming model. Simply drag and drop your file and specify the recipient's email address. They will then receive a link that will trigger the download directly from your computer, so the file does not have to be uploaded to the service itself. The link is good for one download and expires after 10 minutes. Thanks to cooljacob204sfw for the recommendation!
ShieldsUP is a quick but powerful internet security checkup and information service. It was created by security researcher Steve Gibson to scan ports and let you know which ones have been opened through your firewalls or NAT routers.
Firefox Send is an encrypted file transfer service that allows you to share files up to 2.5GB from any browser or an Android app. Uses end-to-end encryption to keep data secure and offers security controls you can set. You can determine when your file link expires, the number of downloads, and whether to add a password. Your recipient receives a link to download the file, and they don’t need a Firefox account. This one comes from DePingus, who appreciates the focus on privacy. "They have E2E, expiring links, and a clear privacy policy."
Free DNS is a service where programmers share domain names with one another at no cost. Offers free hosting as well as dynamic DNS, static DNS, subdomain and domain hosting. They can host your domain's DNS as well as allowing you to register hostnames from domains they're hosting already. If you don't have a domain, you can sign up for a free account and create up to 5 subdomains off the domains others have contributed and point these hosts anywhere on the Internet. Thanks to 0x000000000000004C (yes, that's a username) for the suggestion!
ANY.RUN is an interactive malware analysis service for dynamic and static research of the majority of threats in any environment. It can provide a convenient in-depth analysis of new, unidentified malicious objects and help with the investigation of incidents. ImAshtonTurner appreciates it as "a great sandbox tool for viewing malware, etc."
Plik is a scalable, temporary file upload system similar to wetransfer that is written in golang. Thanks go to I_eat_Narwhals for this one!
Free My IP offers free, dynamic DNS. This service comes with no login, no ads, no newsletters, no links to click and no hassle. Kindly suggested by Jack of All Trades.
Mailinator provides free, temporary email inboxes on a receive-only, attachment-free system that requires no sign-up. All @mailinator.com addresses are public, readable and discoverable by anyone at any time—but are automatically deleted after a few hours. Can be a nice option for times when you to give out an address that won't be accessible longterm. Recommended by nachomountain, who's been using it "for years."
Magic Wormhole is a service for sending files directly with no intermediate upload, no web interface and no login. When both parties are online you with the minimal software installed, the wormhole is invoked via command line identifying the file you want to send. The server then provides a speakable, one-time-use password that you give the recipient. When they enter that password in their wormhole console, key exchange occurs and the download begins directly between your computers. rjohnson99 explains, "Magic Wormhole is sort of like JustBeamIt but is open-source and is built on Python. I use it a lot on Linux servers."
EveryCloud's Free Phish is our own, new Phishing Simulator. Once you've filled in the form and logged in, you can choose from lots of email templates (many of which we've coped from what we see in our Email Security business) and landing pages. Run a one-off free phish, then see who clicked or submitted data so you can understand where your organization is vulnerable and act accordingly.
Hardening Guides
CIS Hardening Guides contain the system security benchmarks developed by a global community of cybersecurity experts. Over 140 configuration guidelines are provided to help safeguard systems against threats. Recommended by cyanghost109 "to get a start on looking at hardening your own systems."
Podcasts
Daily Tech News is Tom Merrit's show covering the latest tech issues with some of the top experts in the field. With the focus on daily tech news and analysis, it's a great way to stay current. Thanks to EmoPolarbear for drawing it to our attention.
This Week in Enterprise Tech is a podcast that features IT experts explaining the complicated details of cutting-edge enterprise technology. Join host Lou Maresca on this informative exploration of enterprise solutions, with new episodes recorded every Friday afternoon.
Security Weekly is a podcast where a "bunch of security nerds" get together and talk shop. Topics are greatly varied, and the atmosphere is relaxed and conversational. The show typically tops out at 2 hours, which is perfect for those with a long commute. If you’re fascinated by discussion of deep technical and security-related topics, this may be a nice addition to your podcast repertoire.
Grumpy Old Geeks—What Went Wrong on the Internet and Who's To Blame is a podcast about the internet, technology and geek culture—among other things. The hosts bring their grumpy brand of humor to the "state of the world as they see it" in these roughly hour-long weekly episodes. Recommended by mkaxsnyder, who enjoys it because, "They are a good team that talk about recent and relevant topics from an IT perspective."
The Social-Engineer Podcast is a monthly discussion among the hosts—a group of security experts from SEORG—and a diverse assortment of guests. Topics focus around human behavior and how it affects information security, with new episodes released on the second Monday of every month. Thanks to MrAshRhodes for the suggestion.
The CyberWire podcasts discuss what's happening in cyberspace, providing news and commentary from industry experts. This cyber security-focused news service delivers concise, accessible, and relevant content without the gossip, sensationalism, and the marketing buzz that often distract from the stories that really matter. Appreciation to supermicromainboard for the suggestion.
Malicious Life is a podcast that tells the fascinating—and often unknown—stories of the wildest hacks you can ever imagine. Host Ran Levi, a cybersecurity expert and author, talks with the people who were actually involved to reveal the history of each event in depth. Our appreciation goes to peraphon for the recommendation.
The Broadcast Storm is a podcast for Cisco networking professionals. BluePieceOfPaper suggests it "for people studying for their CCNA/NP. Kevin Wallace is a CCIE Collaboration so he knows his *ishk. Good format for learning too. Most podcasts are about 8-15 mins long and its 'usually' an exam topic. It will be something like "HSPR" but instead of just explaining it super boring like Ben Stein reading a powerpoint, he usually goes into a story about how (insert time in his career) HSPR would have been super useful..."
Software Engineering Radio is a podcast for developers who are looking for an educational resource with original content that isn't recycled from other venues. Consists of conversations on relevant topics with experts from the software engineering world, with new episodes released three to four times per month. a9JDvXLWHumjaC tells us this is "a solid podcast for devs."
Books
System Center 2012 Configuration Manager is a comprehensive technical guide designed to help you optimize Microsoft's Configuration Manager 2012 according to your requirements and then to deploy and use it successfully. This methodical, step-by-step reference covers: the intentions behind the product and its role in the broader System Center product suite; planning, design, and implementation; and details on each of the most-important feature sets. Learn how to leverage the user-centric capabilities to provide anytime/anywhere services & software, while strengthening control and improving compliance.
Network Warrior: Everything You Need to Know That Wasn’t on the CCNA Exam is a practical guide to network infrastructure. Provides an in-depth view of routers and routing, switching (with Cisco Catalyst and Nexus switches as examples), SOHO VoIP and SOHO wireless access point design and configuration, introduction to IPv6 with configuration examples, telecom technologies in the data-networking world (including T1, DS3, frame relay, and MPLS), security, firewall theory and configuration, ACL and authentication, Quality of Service (QoS), with an emphasis on low-latency queuing (LLQ), IP address allocation, Network Time Protocol (NTP) and device failures.
Beginning the Linux Command Line is your ally in mastering Linux from the keyboard. It is intended for system administrators, software developers, and enthusiastic users who want a guide that will be useful for most distributions—i.e., all items have been checked against Ubuntu, Red Hat and SUSE. Addresses administering users and security and deploying firewalls. Updated to the latest versions of Linux to cover files and directories, including the Btrfs file system and its management and systemd boot procedure and firewall management with firewalld.
Modern Operating Systems, 4th Ed. is written for students taking intro courses on Operating Systems and for those who want an OS reference guide for work. The author, an OS researcher, includes both the latest materials on relevant operating systems as well as current research. The previous edition of Modern Operating Systems received the 2010 McGuffey Longevity Award that recognizes textbooks for excellence over time.
Time Management for System Administrators is a guide for organizing your approach to this challenging role in a way that improves your results. Bestselling author Thomas Limoncelli offers a collection of tips and techniques for navigating the competing goals and concurrent responsibilities that go along with working on large projects while also taking care of individual user's needs. The book focuses on strategies to help with daily tasks that will also allow you to handle the critical situations that inevitably require your attention. You'll learn how to manage interruptions, eliminate time wasters, keep an effective calendar, develop routines and prioritize, stay focused on the task at hand and document/automate to speed processes.
The Practice of System and Network Administration, 3rd Edition introduces beginners to advanced frameworks while serving as a guide to best practices in system administration that is helpful for even the most advanced experts. Organized into four major sections that build from the foundational elements of system administration through improved techniques for upgrades and change management to exploring assorted management topics. Covers the basics and then moves onto the advanced things that can be built on top of those basics to wield real power and execute difficult projects.
Learn Windows PowerShell in a Month of Lunches, Third Edition is designed to teach you PowerShell in a month's worth of 1-hour lessons. This updated edition covers PowerShell features that run on Windows 7, Windows Server 2008 R2 and later, PowerShell v3 and later, and it includes v5 features like PowerShellGet. For PowerShell v3 and up, Windows 7 and Windows Server 2008 R2 and later.
Troubleshooting with the Windows Sysinternals Tools is a guide to the powerful Sysinternals tools for diagnosing and troubleshooting issues. Sysinternals creator Mark Russinovich and Windows expert Aaron Margosis provide a deep understanding of Windows core concepts that aren’t well-documented elsewhere along with details on how to use Sysinternals tools to optimize any Windows system’s reliability, efficiency, performance and security. Includes an explanation of Sysinternals capabilities, details on each major tool, and examples of how the tools can be used to solve real-world cases involving error messages, hangs, sluggishness, malware infections and more.
DNS and BIND, 5th Ed. explains how to work with the Internet's distributed host information database—which is responsible for translating names into addresses, routing mail to its proper destination, and listing phone numbers according to the ENUM standard. Covers BIND 9.3.2 & 8.4.7, the what/how/why of DNS, name servers, MX records, subdividing domains (parenting), DNSSEC, TSIG, troubleshooting and more. PEPCK tells us this is "generally considered the DNS reference book (aside from the RFCs of course!)"
Windows PowerShell in Action, 3rd Ed. is a comprehensive guide to PowerShell. Written by language designer Bruce Payette and MVP Richard Siddaway, this volume gives a great introduction to Powershell, including everyday use cases and detailed examples for more-advanced topics like performance and module architecture. Covers workflows and classes, writing modules and scripts, desired state configuration and programming APIs/pipelines.This edition has been updated for PowerShell v6.
Zero Trust Networks: Building Secure Systems in Untrusted Networks explains the principles behind zero trust architecture, along with what's needed to implement it. Covers the evolution of perimeter-based defenses and how they evolved into the current broken model, case studies of zero trust in production networks on both the client and server side, example configurations for open-source tools that are useful for building a zero trust network and how to migrate from a perimeter-based network to a zero trust network in production. Kindly recommended by jaginfosec.
Tips
Here are a couple handy Windows shortcuts:
Here's a shortcut for a 4-pane explorer in Windows without installing 3rd-party software:
(Keep the win key down for the arrows, and no pauses.) Appreciation goes to ZAFJB for this one.
Our recent tip for a shortcut to get a 4-pane explorer in Windows, triggered this suggestion from SevaraB: "You can do that for an even larger grid of Windows by right-clicking the clock in the taskbar, and clicking 'Show windows side by side' to arrange them neatly. Did this for 4 rows of 6 windows when I had to have a quick 'n' dirty "video wall" of windows monitoring servers at our branches." ZAFJB adds that it actually works when you right-click "anywhere on the taskbar, except application icons or start button."
This tip comes courtesy of shipsass: "When I need to use Windows Explorer but I don't want to take my hands off the keyboard, I press Windows-E to launch Explorer and then Ctrl-L to jump to the address line and type my path. The Ctrl-L trick also works with any web browser, and it's an efficient way of talking less-technical people through instructions when 'browse to [location]' stumps them."
Clear browser history/cookies by pressing CTRL-SHIFT-DELETE on most major browsers. Thanks go to synapticpanda, who adds that this "saves me so much time when troubleshooting web apps where I am playing with the cache and such."
To rename a file with F2, while still editing the name of that file: Hit TAB to tab into the renaming of the next file. Thanks to abeeftaco for this one!
Alt-D is a reliable alternative to Ctrl-L for jumping to the address line in a browser. Thanks for this one go to fencepost_ajm, who explains: "Ctrl-L comes from the browser side as a shortcut for Location, Alt-D from the Windows Explorer side for Directory."
Browser shortcut: When typing a URL that ends with dot com, Ctrl + Enter will place the ".com" and take you to the page. Thanks to wpierre for this one!
This tip comes from anynonus, as something that daily that saves a few clicks: "Running a program with ctrl + shift + enter from start menu will start it as administrator (alt + y will select YES to run as admin) ... my user account is local admin [so] I don't feel like that is unsafe"
Building on our PowerShell resources, we received the following suggestion from halbaradkenafin: aka.ms/pskoans is "a way to learn PowerShell using PowerShell (and Pester). It's really cool and a bunch of folks have high praise for it (including a few teams within MSFT)."
Keyboard shortcut: If you already have an application open, hold ctrl + shift and middle click on the application in your task bar to open another instance as admin. Thanks go to Polymira for this one.
Remote Server Tip: "Critical advice. When testing out network configuration changes, prior to restarting the networking service or rebooting, always create a cron job that will restore your original network configuration and then reboot/restart networking on the machine after 5 minutes. If your config worked, you have enough time to remove it. If it didn't, it will fix itself. This is a beautifully simple solution that I learned from my old mentor at my very first job. I've held on to it for a long time." Thanks go to FrigidNox for the tip!
Websites
Deployment Research is the website of Johan Arwidmark, MS MVP in System Center Cloud and Datacenter Management. It is dedicated to sharing information and guidance around System Center, OS deployment, migration and more. The author shares tips and tricks to help improve the quality of IT Pros’ daily work.
Next of Windows is a website on (mostly) Microsoft-related technology. It's the place where Kent Chen—a computer veteran with many years of field experience—and Jonathan Hu—a web/mobile app developer and self-described "cool geek"—share what they know, what they learn and what they find in the hope of helping others learn and benefit.
High Scalability brings together all the relevant information about building scalable websites in one place. Because building a website with confidence requires a body of knowledge that can be slow to develop, the site focuses on moving visitors along the learning curve at a faster pace.
Information Technology Research Library is a great resource for IT-related research, white papers, reports, case studies, magazines, and eBooks. This library is provided at no charge by TradePub.com. GullibleDetective tells us it offers "free PDF files from a WIIIIIIDE variety of topics, not even just IT. Only caveat: as its a vendor-supported publishing company, you will have to give them a bit of information such as name, email address and possibly a company name. You undoubtedly have the ability to create fake information on this, mind you. The articles range from Excel templates, learning python, powershell, nosql etc. to converged architecture."
SS64 is a web-based reference guide for syntax and examples of the most-common database and OS computing commands. Recommended by Petti-The-Yeti, who adds, "I use this site all the time to look up commands and find examples while I'm building CMD and PS1 scripts."
Phishing and Malware Reporting. This website helps you put a stop to scams by getting fraudulent pages blocked. Easily report phishing webpages so they can be added to blacklists in as little as 15 minutes of your report. "Player024 tells us, "I highly recommend anyone in the industry to bookmark this page...With an average of about 10 minutes of work, I'm usually able to take down the phishing pages we receive thanks to the links posted on that website."
A Slack Channel
Windows Admin Slack is a great drive-by resource for the Windows sysadmin. This team has 33 public channels in total that cover different areas of helpful content on Windows administration.
Blogs
KC's Blog is the place where Microsoft MVP and web developer Kent Chen shares his IT insights and discoveries. The rather large library of posts offer helpful hints, how-tos, resources and news of interest to those in the Windows world.
The Windows Server Daily is the ever-current blog of technologist Katherine Moss, VP of open source & community engagement for StormlightTech. Offers brief daily posts on topics related to Windows server, Windows 10 and Administration.
An Infosec Slideshow
This security training slideshow was created for use during a quarterly infosec class. The content is offered generously by shalafi71, who adds, "Take this as a skeleton and flesh it out on your own. Take an hour or two and research the things I talk about. Tailor this to your own environment and users. Make it relevant to your people. Include corporate stories, include your audience, exclude yourself. This ain't about how smart you are at infosec, and I can't stress this enough, talk about how people can defend themselves. Give them things to look for and action they can take. No one gives a shit about your firewall rules."
Tech Tutorials
Tutorialspoint Library. This large collection of tech tutorials is a great resource for online learning. You'll find nearly 150 high-quality tutorials covering a wide array of languages and topics—from fundamentals to cutting-edge technologies. For example, this Powershell tutorial is designed for those with practical experience handling Windows-based Servers who want to learn how to install and use Windows Server 2012.
The Python Tutorial is a nice introduction to many of Python’s best features, enabling you to read and write Python modules and programs. It offers an understanding of the language's style and prepares you to learn more about the various Python library modules described in 'The Python Standard Library.' Kindly suggested by sharjeelsayed.
SysAdmin Humor
Day in the Life of a SysAdmin Episode 5: Lunch Break is an amusing look at a SysAdmin's attempt to take a brief lunch break. We imagine many of you can relate!
Have a fantastic week and as usual, let me know any comments or suggestions.
u/crispyducks
submitted by crispyducks to sysadmin [link] [comments]

Significant Dualities, in Nature and in Societies

Caution: This article is a long read, and goes in many directions. For the curious mind, it's a lively mindfield to explore and come back again and again. If you prefer poster images, never mind.
Some links occur here mostly because they're interesting, and somehow are part of a duality.
For me, duality means at least two things which are associated somehow, but considered separately are different. We don't need to count above 2, like say 'polyality' because obviously the idea of divergence, or fork, is able to have many 'tines' or separate paths. (See Tuning Fork, below.) We don't have time to cover every possibility, so let's just stick with 2, the most simple case of multiple. (See Rhizome Philosophy for an interesting alternative to this binary association structure. Also the paragraph titled "Association Schemes" in Exploiting the Pyramid.)
We aren't considering pairs of identicals, like dual wheels, two of exactly the same thing, but maybe if there is a small difference, or doubtful meaning between similar things (see dual internal organs under anatomy, below).
Sometimes the association between things is not obvious, in which case we better explain, but most dualities are obviously two tined. Let it go at that.
Tuning Fork, a synchronous dynamic opposition, and also an acoustic device having a dual nature similar to both stringed eg. Piano and other percussion devices (eg. Glockenspiel. See also disambiguation of similar percussion instruments. Tuning forks have the advantage of needing no containment structure because their duality counter-balances the vibrations. All the other devices have a single resonator for each tone.
Dualism (disambiguation index) | wkpd
Fake Word Similarities Dual not confused with duel Dual not confused with do all. (Obvious.)
Duality expressions
flip side
double edged sword
Janus faced
dark side-- bright side
balance equilibrium equation
opposites (word list)
positive-negative (photography))
bilateral symmetry
mirror
images, real vs virtual
paired symbols
yin-yang (principle) yin-yang (history)
Dual Obelisks, ancient Egypt (had different inscriptions on each)
duality as found on tumblr (index)
hypocrisy vs sincerity (philosophical mirror) hypocrisy sincerity sin cere means without wax, not a crackpot idea
Being a Leftist Means never having to Say You’re Sorry title of this essay inspired by a 1970s witticism
dual-process theory of human intelligence
The Balance (disambiguation index) | wkpd, in the physical, a two-sided weight comparator, in the abstract, the equation... possibly the most significant model (3) of reality ever conceived.
Exercising Equations, For Example...
How can things fly, and boats sail upwind?
Bernoulli's two-path model of lift vs Newton's Reaction of air-inertia model of force
Previous link models a lifting surface as a flat-plane and air is deflected in a single direction. Modeling a lifting surface as an arc also works, but no simple reference explaining this is found. So I'm going to do it, very briefly...
Imagine a wing, or sail, is a simple arc, and a small sample of air passing by it is like a stone on a string.. Air has mass, therefore thrusting it around a curve causes a reaction force opposite the center of the curve (aka lift.)
This is an important example because large commercial aircraft wings are complex mechanical devices that change shape depending on speed (scroll down to Flaps). At low speed, the wing simulates an arc, and a sail is made loose to form a larger curve. (Sailing in light airs, reduce tension on halyards, while a tight (more flat) sail configuration is called 'close-hauled').
Binary Thinking, True or False?
What is it? | qra
Binary opposition WARNING: Cultural Marxism, deconstruction
False dilemma, an obstacle to effective negotiation, in which nuances and concessions should be considered, not "take it or leave it" ultimatums
GOOD, BAD, UGLY? 2015 | stnfd
Example: Evolution vs Religious Tradition (Creationism) Purpose or no Purpose, that's the question: Darwinism: Survival without Purpose 2007 Another example from Mark Driscoll
Biblical Christianity requires black-and-white thinking because it is dualistic... Mainstream culture refuses to allow any categories because that would mean making distinctions, which ultimately ends in making value judgments. (which is DISCRIMINATION!) For the record, I am in favor of discrimination, not by race, but by behavior record. Discriminating Evolution from Intelligent Design (the flaws clause) 7 min
Boolean Logic
technical: Bifurcation theory
Binary Options
Nature
Wave–particle duality | wkpd Wave–particle duality (article index) | scidly Light and Sound CGI video, wave-particle duality 25 min
position vs momentum (uncertainty principle)
observer vs object observed (anthropic principle)
Energy-mass duality | wkpd
Mutual-Influence Orbital Oscillation Patterns
Mass Duality vs Time, Effects
Lunacy; tidal lock one side seen, one side hidden
Orbital resonance
Example: Earth-Luna orbit each other; Luna's mass is 0.0123 of earth's. Earth oscillates due to Luna, but radius of orbit is less than Earth's radius, so it's less obvious. See Barycenter. See also NASA, Moon, Luna's orbit, and Libration. https://music.stackexchange.com/questions/24243/what-is-the-difference-between-a-xylophone-a-glockenspiel-marimba-a-xylorimba#24245
Earth Mother Goddess Duo: Gaia/Medea Hypothesis
anatomy
Internal Organ Duals, Why? What are paired organs? (lists) 2018 | qra Symmetry Why do we have two of some organs, but not all? 2014 | stkxchg
Respiratory-Circulatory System Overlap (dual function) Venous Blood forced by thoracic-ambient pressure differential... Heart and lungs are together in the pulmonary cavity, experience simultaneous pressure fluctuations (scroll down to 'Respiratory Pump'), thus fluid influx and egress (air is a fluid). Respiration includes blood circulation, the respiratory and circulatory systems are inextricably linked.
Note that previous articles omit hydrostatic pressure which influences venous circulation (fluid pressure is higher at lower elevations, depending on density; eg. Hg (used in barometers) is 13.534g/cm3, blood is 1.06 g/cm3 (slightly more than water)). When you experience tingling, numbness or swelling due to inactivity, raise the inactive limbs above heart, gravity will help the circulation. Also, dizziness might be due to pressure variations in brain, such as suddenly standing upright after kneeling for awhile. Move more slowly.
Notice that we have only indirect control over heart-rate. We can increase physical activity (especially respiration) voluntarily, then the autonomous nerve system takes care of the rates.
Sex
Origin of Sex
Reproduction, Evolution of
When Did Sex Become Fun? 2016 | spns
A Brief History of Human Sex 2006 | lvsci
Chromosome Duality predicts longevity, reliably Scientists Discover Why women live longer Petrov 8 min
The sex with the reduced sex chromosome dies earlier: a comparison across the tree of life Mar.2020
polarity
electrical
chemical
Polarization (waves) see also Introduction to Polarized Light
magnetic geomagnetic pole
geographic
antipodes
Bi-polar Disorder (mental health)
Dysphoric Mania in Bipolar Disorder (reality IS bipolar, see previous links)
dysphoria is a profound state of unease or a general dissatisfaction with life
split personality, eg. Dr. Jekyll and Mr. Hyde
Euphoria vs Dysphoria
psycho-active stimulants create euphoria 10 BEST LEGAL EUPHORIC HIGH HERBS 2017 See also 4 Most Euphoric Nootropics
What are Nootropics?
What Is Rejection Sensitive Dysphoria?
Society
DUO - Animation Short Film (Fr) 2014 - GOBELINS (for some performance artists, life is a matter of trust) 3.5 min
Dual inheritance theory
Moral Duality
Bi-polar Disorder (social inequality), topic continues under heading "Double Standard of Morality" (scroll down)... A simple two-tier arrangement of mucked-up social "order" which originated in prehistoric times, a result of a conquering group, aka "ruling class" which maintains a dominant position (see Dominance as social construct). The privileged class takes advantage in several ways, one of which allows THEM to commit crimes against US without consequence, but the reverse situation is dealt with harshly.
Assuming there is an ecological crisis, Culture Dysphoria 2015
The historic task of cultural change is to resolve throughout the dominant culture the distortions of rationalist human/nature dualisms that deny our ecological embodiment and membership of the global ecological community.
In Reality, trends toward the Cosmopolitan Cluster are profoundly dissatisfying to conservative individuals. The CC issue is a case of 'the melting pot'. see also Cosmopolitan Cluster
The urban rural divide in the US and other complexities of polarization JUL.17,2019 | ToL
Indivi-DUAL
New idea: 'indivi', I'm going to premise means not divided, a singleton, and dual means two. That leads us to... a person is an undivided twosome, let's assume it means mind-body.
What exactly is the duality of human nature? | qra (trick question, see answer by Mike Brant, also good, Marcos Sheldon Padilla (per mind-body), see next link)
More about Mind-Body
UR2 CGPGrey 5 min
Dual Citizenship
list of, a good place to look for spies Editorial: The problem of dual citizenship 2014... “dual citizenship can present a security issue whether to permit access to classified information which affects recruitment, employment and assignments.” -US State Dept. In some cases, dual citizenship could disqualify an applicant for a sensitive position with the CIA or the State Department. (But not so for Israelis?)... List Israeli Dual Citizens in the US. 114th Congress; Bernie Sanders is on it 2016 | SotN
Binary Competition US vs THEM
Right vs Left (politics)
angels and demons 2 Class Social Hierarchy (Social Order Simplified)
Double Standard of Morality
... is a necessary adjunct to an US vs THEM ethic... because conflating US with THEM gives us cognitive dissonance; (social) equality is oblivion
The Dual Code of Morality
CHINA Strategy; moral dualities
Double Standard of Morality A necessary adjunct to US vs THEM ethic
social equality is oblivion
Bite the Hand that FED you; Ferried by kin-dness from Diaspora to Serendip, then They try to sink that "kin"ship
How the Jews Destroyed Germany | rjn
Jewish Declaration of War on Nazi Germany 1933
How The Jews Destroyed America | rjn
Nazi Jews- “Jew's own worst enemy!” 2007 Makow\rense
Cabalist Bankers Funded Hitler Via Wehrmacht Sep.2019 | svmls
Jewish Origins of Communism
For (Moses) Hess, the cardinal sin of the Judaic people was to abandon their heritage, while the cardinal objective of his Communism was to persuade all other people to abandon theirs…
Communism was the means for achieving Judaic supremacy over the gentiles. The gentiles were fated to be reduced to a faceless, deracinated mass. Capitalism was also capable of producing this effect, through free trade and the unfettered financialization of society, in which the management of money becomes a vast business in itself, and where the highest virtue, after obeisance to Judaism, is profit.
Israel’s New Ideology of Genocide 2018
ve’ahavta (“love your neighbor as yourself”) admonition to Goyim for regarding their Jewish neighbors; as for the Jews themselves, haba le-horgecha, hashkem le-horgo (“he who comes to kill you, rise early and kill him first” as told in 3 Little Pigs))
(wolf) attempts to trick third pig out of his (brick) house by asking to meet him at various places, but he is outwitted each time (3rd pig rises early, does the suggested task, and saves himself from being eaten)
Juice Dualities Juice, and DNA Melting Plot 1
back pages
A take-down of religious "morality" by a "believer"
To Serve the Greater Good, a Moral Philosophy for today++
Survey of Creativity and Destruction 1 Westciv
Garrett Hardin writes: "The essential characteristic of a tribe is that it should follow a double standard of morality -- one kind of behavior for in-group relations, another for out-group." -Wild Taboo "It is a tragic irony that discrimination has produced a species (homo sapiens) that now proposes to abandon the principle responsible for its rise to greatness."
Survey of Creativity and Destruction 8; Survival is Objective #1 in Evolution
Wild Taboo; Hardin/Masters
Competitive Exclusion Principle In the competition for living space and resources between two species (or two groups that occupy the same ecological niche), one will inevitably and inexorably eliminate the other. “In a finite universe – and the organisms of our world know no other – where the total number of organisms of both kinds cannot exceed a certain number… one species will necessarily replace the other species completely if the two species are “complete competitors, i.e., live the same kind of life.”
Historic Walls: Segregation and Security, defensive duo Disapproval of US.MX Border Barrier Design
Musical Duets (entertainment break from difficult study)
2x(Tico) no Fubá - Duo Siqueira Lima - guitar 4 Hands 3 min (includes brief encore) otra vez... 22x (Tico) Zequinha de Abreu arr. N Kossinskaya guitar quartet 4 min Anabel Montesinos & Marco Tamayo | Mozart, Rondo Alla Turca (w/audience) 3 min
Delibes, Lakmé - Duo des fleurs, Sabine Devieilhe & Marianne Crebassa, 3.8m views since Nov2017 4.5 min
Sun Quan The Emperor (Guzheng & Drum Ver.) 9.6m views since 2015 5 min
MUSA - Chandelier(Sia) & Wrecking Ball Mash - Guzheng and Zhongruan 3.3m views since 2015 3.5 min
Irish Senior Citizen Plays London Mall Piano... Then Magic Occurs; spontaneous Irish duet, Galway and Kerry 582k views since Jun.3.2019 (today is Jun.10) 7 min
Rasputin (Boney M) (viol/cello)- The Ayoub Sisters 3.4 min
A.Montesinos & M.Tamayo-Tres canciones de The Beatles-Stagione Internazionale di Chitarra Classica 9.9 min
Fool on the Hill; She's Leaving Home; Penny Lane;
Crazy - Patsy Cline Cover (Allison Young vocals, Josh Turner Guitar) 8.5k views 3.3 min
Dancing, an exercise in aesthetic, social duality
Grace on Ice Gabriella PAPADAKIS, Guillaume CIZERON, 2016 WC's music: Perfect- Ed Sheeran 4.3 min
A family exercise Derek and Julianne, music: "Unsteady" 2 min
Piano Duet, + 3 couples in traditional form Andrea & Matteo Bocelli, music: "Fall On Me" 2.6 min
Memorabilia (skips emotional intro) Jordan​ and​ ​Lindsay contemporary style, music: “Take Me Home” 1.3 min dance episode ends at 3:00
study notes
https://lorenzo-thinkingoutaloud.blogspot.com/2019/
https://simplicable.com/new/anti-competitive-practices
https://duckduckgo.com/?q=reality+dysphoria&atb=v81-4__&ia=web
submitted by acloudrift to todayplusplus [link] [comments]

Is minimax of the game Go NP? I suspect it is both NP and exptime, because you dont need to recurse minimax if

UPDATE: Nevermind the score funcs. If you have the choice to move first or second, and if there is any strategy that all possible moves of opponent still lose, then NP can binary search the space of possible games where you win. No need to recurse minimax to adjust the score or chances of losing vs winning. You know you will win so theres no need to consider which move is better or worse than which other move since you've already done that in binary searching the space of all possible playthroughs (at exptime/NP cost) where you win and at each turn choose any next move where no playthroughs exist where you lose. Its not a practical way to actually do things, but its useful to know not to attempt minimax or gametheory on turingcomplete processes.
You dont need to recurse minimax if you are committed to finding the exact best solution. Imagine the set of all possible Go games. This is a recognizer function of the rules, checking if each part of a sequence of game states is a Go game or not. Similarly, given a function that takes a playthrough of Go as param and returns the final score (or sum of qscores, whatever you want to optimize for), and such a func is well within P (probably runs in a millisecond), and such a func of course always halts that fast as its mindlessly counting score by the rules, whatever those rules are (some people say counting territory is vague, but that just means theres multiple well defined variants of go or at least if you dont play until the board is maximally filled. The point is, whatever well defined function is agreed is how the game is scored, a fast function, there exists a NP problem of checking does any possible playthrough of Go start with a certain prefix (history of this game) and obey all the Go rules and have a score at least X, and NP can be called up to P times, actually needing only log times to binary search X to find the minimum or maximum scores reachable from here, or from 1 more ahead. It doesnt matter what an opponent would do. It only matters that you take the path where the set of all possible games reachable are all higher score than the other path(s) you could have taken as 1 action in 1 turn (at most as many squares on the board number of actions). The set of all possible Go playthroughs is contained in the set of all 3d bit arrays, many of which are not valid moves from one 2d slice to the next but all valid moves and playthroughs are in there, also needing a few other vars for the dependence on previous turn (dont go back and forth taking 1 piece).
If minimax in general is in NP of the size and time steps of a game world, conditional on the score function of the game and rules can be checked in P time, AND if as is commonly believed minimax is exptime, then P != NP could be absolutely proven so directly no expert would disagree by defining a translation between minimax and 3sat or clique or subset sum etc, that each could emulate the other at most P times slower. I would not expect any prototype to actually find the best move in Go but only because exponential time (if Go minimax really is exptime) is not available to compute it.
But there is still the problem of you would be acting now to prevent your future self from things that you wouldnt actually have done. So maybe if another loop going backward from all possible longest last moves and somehow having the 2 calls of NP, one on the last move to exclude possibilities where I move stupidly (which searching the whole possibility space would not if theres only 1 move left)... then call NP on the second last move somehow combined with that other NP of the last move so that the second last move doesnt have to choose a less than best move to prevent itself next move (actually should have said 2 moves back other player moves) from having the option to do something it wouldnt choose. If the 2 calls of NP can somehow be connected, then its still P to do all that stuff timeSteps times more. But how can the 2 NP calls be connected? One detects min or max score given all possible middles of the game, and would want to add NP constraint that no version of self will ever choose a path with score lower than that, so the NP call 1 of my turns back (crossing opponent turn, think about that later....) can (1 of log steps in) binary search a modified rules+score func that returns (tells existence of, doesnt find it directly) does any path exist from here that [has score at least X or at most X AND does not have score lower than those things the NP call ahead measured that I would not do even though I might have the option]. Might have fixed it. Have to think more about it.
submitted by BenRayfield to agi [link] [comments]

MAME 0.207

MAME 0.207

It’s almost the end of February, and more importantly it’s time for MAME 0.207 to be released! We’ve added two Nintendo Game & Watch titles this month: Fire (wide screen) and Snoopy Tennis. If you’re at all interested in plug-and-play TV games, this is going to be a huge update, with all the newly-supported JAKKS Pacific titles, including Disney Princess, Dragon Ball Z, Nicktoons, Spider-Man, and Wheel of Fortune, as well as a number of matching Game-Keys. The other big batch of additions this month comes in the form of a whole lot of e-kara cartridge dumps from Japan. For younger players, we’re steadily filling out the V.Smile software list, with eighteen newly supported titles. The VGM software list has been updated with the latest video game music rips, and we’ve added some more original floppy dumps and clean cracks to the Apple II software lists.
With the latest improvements to the MIPS R4000 CPU, WD33C93 SCSI and SGI Newport graphics emulation, it’s possible to install and run IRIX in MAME. This is a milestone achievement, and wouldn’t have been possible without some amazing dedication and collaboration on the part of the contributors and team members involved. With the addition of graphics and mouse support, Windows 1.0 runs on MAME’s Tandy 2000 emulation. MAME continues to add additional variants of supported systems, including the HP 9825T and the Esselte Modulab educational system.
Newly supported arcade games include an earlier prototype of Rise of the Robots, bootlegs of Ghost Chaser Densei and The Glob, and additional versions of Raiden Fighters 2, Guardian Storm, Pasha Pasha Champ, Lethal Enforcers, and X-Men. General usability improvements include friendlier Apple II disassembly, the restoration of key map support in SDL builds (Linux/macOS), and better initial window positioning on Windows.
You can get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Translations added or modified

Source Changes

submitted by cuavas to emulation [link] [comments]

5 Min Best Binary Option Strategy 2019 Iq Option - 200$ to 1000$ New strategy BEST 5 BINARY OPTIONS STRATEGIES IN 2020! Binary Options- Simple and Easy 5 Minute Strategy 2019 New 5 Minutes Binary Option Strategy, 98% Win Rate, Live Trading, 02 Jan 2019 5 Minutes Strategy Binary Options 2020 Step by Step

5 Minute Trading Strategy is a great introductory strategy to start trading binary options with technical analysis. It will allow a beginner trader to learn how to use the basic technical indicators and at the same time make profit from the very beginning.. As the basic analysis is done on the 1 minute charts and the trades are executed in 5 minutes, the system allows making high number of So far we have reviewed the End of the Day strategy, a detailed summary of which is available in a separate article and the EMA Rainbow strategy, which summary of results you will find here. As promised, every second Saturday is the time to introduce another strategy that we will be testing for the next two weeks. A quick look at the best types of strategies for one of binary option’s most popular expiry times: 5 minute. Strategies For Five Minute Option Expiry. There are a lot of ways to trade the 5 minute binary options expiry. This time frame is one of the most versatile in terms of the types of strategies you can use because it is inherently Applying the 5 Minute Binary Options Strategy You must start by ensuring the trading account you intend to use is looking at five minute intervals. It is then safe to say that you are looking at the asset in the right light. A 5 minute binary options strategy needs a five minute time frame! BBand Stop Strategy is a 5 minute binary option trade strategy which uses BBand Stop alert indicator in MT4 to define ideal position to enter the trade. How to setup the chart Timeframe: M5 Template: BBand Stop Strategy (Download here: eDisk or UlozTo.Net) How does this strategy work Arrows (pointing up and down) will be displayed over/under […]

[index] [12968] [16386] [22746] [12182] [23184] [29633] [19753] [26910] [8796] [16430]

5 Min Best Binary Option Strategy 2019 Iq Option - 200$ to 1000$ New strategy

Best 5 Minutes Binary Options Strategy 2020 - The BLW 5 Minutes Trades! - Duration: 10:05. BLW Online Trading 47,071 views. 10:05. 99.99% winning iq option strategy 2020iq option moving average ... This is the Best 5 Minutes duration Strategy, best it can get. ... New 5 Minutes Binary Option Strategy, 98% Win Rate, Live Trading Shown, 13th March 2019 - Duration: 16:00. Best Binary Options Strategy 2020 - 2 Minute Strategy LIVE TRAINING! - Duration: 43:42. BLW Online Trading 73,973 views. 43:42. 95% Winning Forex Trading Formula - Beat The Market Maker ... Best 5 Minutes Binary Options Strategy 2020 - The BLW 5 Minutes Trades! - Duration: 10:05. BLW Online Trading 42,446 views. 10:05. Options Trading for Beginners (The ULTIMATE In-Depth Guide) - ... Subscribe for more videos like this one! Today we go over one of my most successful strategies- and yet it is perhaps the simplest. Patience is crucial however; these situations arise once, maybe ...

Flag Counter